![]() As an all-time favourite of so many, it certainly deserves it and you don't need to be a genius to understand why the IP owners would choose to update such a celebrated title ahead of games more desperately in need of a ground-up retooling. Part of us wants Resident Evil 4 to be lavished with the very best treatment. Things get much murkier when the original game is still arguably as accessible and brilliant as it ever was, though. Offering an 'alternate' version for a new audience appears to have worked well for Capcom, especially for old-school games built with outmoded mechanics or controls which nowadays may turn some players off. At what point should a classic game be left alone? For example, if the rumours of Nintendo remastering a selection of 3D Marios on Switch for the plumber's 35th anniversary are true, how would we feel if Super Mario 64 were to be 'remade' rather than 'remastered'? A cheeky up-rez would certainly be welcome, but anything beyond the subtlest tweaks to gameplay would be instantly noticed by players who have played and replayed the game to death. When it comes to RE4 specifically, the old "if it ain't broke." adage springs to mind, but given Capcom's approach to remaking these games, we find ourselves torn. But then it really pushes the boat out with games like the original REmake (again on GameCube) or the recent reimaginings of 2 and 3. The company has form with bare-bones ports (the GameCube versions of RE2 and 3, for example), and it's not shy about charging top dollar for them. With a little more effort on Capcom's part (specifically with regards to improving textures and adding gyro controls - something the company did patch in to the Switch versions of RE5 and RE6), last year's re-release could have been the ultimate version.Ī lick of paint is arguably all RE4 needs a 'REm4ster' over a 'REm4ke', if you will. Where the original 'tank' controlled games might be tougher to return to these days (especially if you weren't there at the beginning), RE4 holds up. ![]() As noted in our review of the Switch release, the base experience may take some getting used to control-wise, but after you've stopped pushing the right-stick and trying to play it as a dual-stick shooter, it's the same brilliantly tense and atmospheric action game it ever was, even if it's showing its age from a visual perspective. The thing is, RE4 still plays brilliantly.
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